Curriculum

Curriculum

Foundation Curriculum

Digital Foundations

DMD 1000

Introductory studio experience in designing for the digital arts; concepts, media and strategies for making creative digital work. 

Animation Lab

DMD 1030

Fundamental skills required for 2D, 3D, digital and traditional animation techniques.

Fundamentals of Programming for Game and Web

DMD 1060

Introduction to object-oriented computer programming through lecture and hands-on exercises. Basic computer programming principles that will set the foundation for future courses in scripting.

Design Thinking

DMD 2020

Design thinking as a process that employs immersion, empathy, ideation, definition, prototyping and testing leading to innovative discovery. The ways in which diversity of culture, experience and thought lead to innovation while examining the value of a human-based design process on the growth and direction of culture and society at large and how designers can participate in driving that process. 

Design Lab

DMD 3020

The theory, principles and practices of digital screen-based visual communication. Through a multi-disciplinary perspective involving art, design, art history, and media studies, students will address how culture visualizes screen-based communication through both image and type. 

Student Agency

DMD 3040

An immersive study of the role, structure, procedures, techniques and processes employed by a Brand Agency within the digital and social media spaces. 

Portfolio and Professional Development: Putting it All Together

DMD 4025

Seeks to prepare advanced students for the transition to work by developing a professional-grade portfolio, website, social media presence and communications collateral and skills. 

Digital Content Design, Creation and Distribution Studio

DMD 4045

Develop marketing communications strategies, design, produce and distribute digital content for the Digital Media and Design Department and outside projects with corporate partners.

Motion Media (2D Animation)

Motion Graphics I

DMD 2200

Introduction to creating visual effects and animated graphics. 

Motion Graphics II

DMD 3200

Designed for digital animators and filmmaker to develop advanced skills using a combination of techniques and effects; including green screen, 2D particle systems, mattes, rotoscoping, sound sync and 2D character animation.

History of Animation

DMD 3205

A history of animation from the late 19th – century through contemporary and emerging digital technologies. 

Experimental & Alternative Techniques

DMD 3210

An exploration of non-traditional techniques and mediums for creating motion graphics and animation. 

Animating Science

DMD 3240

A project-based exploration of animated scientific visualizations and digital artworks inspired by science. 

3D Animation

3D Animation I

DMD 2300

Introduction to 3D Animation techniques including key framing, curve editing, timing, squash and stretch, walk cycles, and the 12 principles of animation. 

3D Modeling I

DMD 2310

Introduction to creating polygonal 3D models using industry standard modeling tools, focusing geometry construction based on reference images, edge flow, clean topology, and polygon density.

3D Lighting & Rendering I

DMD 2320

Introduction to dramatic lighting, 3-point lighting, shadows, materials, procedural textures, bump maps, displacement maps, ambient occlusion, ray tracing, and global illumination.

3D Animation II

DMD 3300

Continuation of the core animation principles to explore advanced animation techniques including character animation, deformations, and non-linear animation. 

History of CG

DMD 3305

The history of computer-generated imagery (CG) from its beginnings to the present

3D Modeling, Lighting & Rendering II

DMD 3310

Instruction and guidance in the techniques and critical understanding of modeling, including texturing the model, lighting, and rendering in animation specific to a 3D environment. 

3D Simulations

DMD 3350

Offers students an intermediate understanding of the art and science of creating physical simulations, using particle systems and collision detection. Creation of complicated rendering and compositing setups that make animations both easier to render and more flexible within the bounds of any animation or VFX sequence. 

3D Rigging

DMD 4310

Concepts of rigging, with emphasis on animated props and characters. Techniques for using and creating bones, constraints, skeletons, skinning and weight painting. 

Compositing for Visual Effects

DMD 4340

Takes the students further into the art of visual effects. 

Advanced 3D Research and Production

DMD 4350

Explores, develops and evaluates the research and skills in 3D animation production, focusing on each student’s own path of study.

Web & Interactive Media Design

Web Design I

DMD 1070

Introduction to concepts, technologies and strategies for building contemporary websites.

Interaction Design

DMD 3035

A critical overview of interaction design (including usability, evaluation, and cultural aspects) and a practical program of website and computer software interface creation. 

Introduction to Mobile Application Development

DMD 3440

Through lecture and hands-on exercises, students will be introduced to the processes, technologies, and environment of mobile applications. 

Advanced Web Design & Development

DMD 3470

Intermediate and advanced web design and development techniques, covering Cascading Style Sheets, XML, dynamic HTML with JavaScript, common frameworks, and the principles of site management. Advanced design concepts in website creation, such as efficient navigation design, designing for portability and accessibility, separating content from presentation for easy site updating and maintenance, planning interactivity, and search engine optimization. 

Scripting for the Web

DMD 3475

Introduces the principles of scripting and the application of scripting techniques to web-based projects. 

Web III: Expert Topics in Web Development

DMD 4470

Expert topics in web design and development, including intensive instruction and hands-on development with databases and server-side programming to build web applications. 

Web and Interactive Design Practicum

DMD 4475

Web technology is ever-changing and so, too, are techniques and workflows required in the production of web, mobile, and other digital products. Through the completion of real-world projects, this course examines modern workflows, emerging technologies, and the client-facing process in the world of web, mobile, and interactive design and development.

Game Design

Introduction to Digital Game Design

DMD 2500

Introduction to the principles of game design and development. History of the industry, story and game mechanics. 

3D Virtual World & Simulations

DMD 2530

Fundamentals of game mechanics. Current virtual worlds, basic scripting and modeling techniques, and the principles of role-playing video games. 

Introduction to Game Scripting

DMD 2542

Fundamentals of gameplay scripting utilizing a current game engine. Numbers, strings, assignment, loops, functions, arrays, and available engine commands. 

Game Production

DMD 2550

Practical investigation into the successful management of video game projects. Budgets, asset management plans, and risk evaluation of game development options. Relationship and team management, business aspects of the video game industry, and development of a video game project. 

Wearable Electronics and Interactive Objects

DMD 3420

Provides a basic understanding of electronics, key components, function, construction, and project design for wearable electronics and interactive objects. Concepts learned will form the core for students to continue to proactively explore and experiment with wearable electronics and interactive objects beyond the classroom. 

Interactive Storytelling

DMD 3522

A project-based exploration of the relationship of story, character and player in games. Students in this course will generate a short role-playing video game storyline.

Game Systems Design

DMD 3530

Creation of unique or refined interfaces within the context of websites or computer software. Examination of various usability aspects of interaction to give a broad overview of critical topics within cultural requirements of interfaces, interface design, and evaluation. 

Multiplayer Game Development

DMD 3540

Examination an array of gameplay interactions and how different types of interactions create a different experience for players. Students create a multiplayer map based in a relevant game engine that adheres or modifies the core mechanics to create a new game experience. 

Advanced Digital Game Design and Development

DMD 3560

Advanced study and application of digital game design and development, programming, 3D game environments, game testing, human computer interaction, quality assurance, publishing. 

Disruptive Technologies

DMD 4536

Exploration of emerging interactive technologies, creating rapid fire prototypes utilizing experimental hardware and software. These skills enable students to develop interactive installations and unique gameplay scenarios. 

Advanced Game Scripting

DMD 4545

Foundational knowledge on how to develop artificial intelligence models for games and gameplay scripting within a commercial game engine. 

Digital Media Strategies for Business

Digital Media Strategies for Business - I

DMD 2700

Introduction to digital media concepts and platforms that are being used in companies’ marketing strategies and plans. 

Social Media Business Applications

DMD 2710

Introduction to social media marketing, focusing on the platforms and strategies being employed by brands. 

Digital Media Analytics

DMD 3720

Provides a working knowledge of the array of metrics and analytics needed to understand the digital consumer and measure the effectiveness of digital media marketing. 

Digital Consumer Behavior

DMD 3730

Explores and analyzes the changes in consumer decision-making and behavior in today’s digital world. 

Digital Sports and Entertainment Studio

DMD 3740

The digital marketing landscape in sports and entertainment, including changes in the production, marketing, distribution, and consumption of sports and entertainment media properties. 

Digital Culture, Learning & Advocacy

History of Digital Culture

DMD 2010

Key episodes in the history of digital technology and digital media; values and norms that adhere to digital culture.

Introduction to Digital Humanities

DMD 2610

Application of digital technology and media to such subjects as art history, classics, cultural and area studies, history, languages, literature, music, and philosophy. A broad survey of the landscape of international and interdisciplinary digital humanities through the lens of ongoing work of faculty and staff researchers at the University of Connecticut. 

Critical Perspectives on Digital Media

DMD 3010

Critical thinking and writing about digital media objects, contexts, and “texts,” and how these participate in the social construction of human identities and belonging. 

Digital Film/Video Production

Moving Image & Sequence

DMD 2210

Introduction to digital editing, project management, working with sound and time-based storytelling. 

Narrative Workshop

DMD 3030

An open forum where students will “workshop” their own narratives and works-in-progress, using each other as collaborators, editors, and ideators to investigate emerging forms of storytelling. 

Broadcast Graphics & Title Sequence

DMD 3220

A survey of broadcast design and title sequences made for film, games and television. 

Cinematic Storytelling

DMD 3230

A survey of film and media, in particular, the close analysis of graphic storytelling techniques in television, animation, shorts, and movies.