Digital Humanities

Diverse in its interests, tools, approaches, and expressions, Digital Humanities is the application of digital technology and media to such subjects as history, philosophy, literature, art, music, government, sociology, economics, anthropology, archaeology, and cultural and area studies. Digital Humanities is also concerned with the study of digital cultures and how digital technology and media are constructed, used, and experienced in society. Finally, Digital Humanities investigates and actively shapes the role of digital technology and media in the production and dissemination of knowledge—in the classroom, the academy, the library, the museum, and the public arena.

Digital Humanities is also a global community of practice, tied together by social media and values such as openness, collaboration, transdisciplinarity, and experimentation. Projects in Digital Humanities range from democratizing access to cultural heritage to building tools for scholarly research, to textual and spatial analysis, to experiments in scholarly communication.

Through its teaching and research, the Digital Media and Design Department is advancing the state of the art in Digital Humanities. Our approach to both teaching and research is interdisciplinary, inclusive, collaborative, and practical. We build things—apps, websites, software, and more—that people use. For students, this means working alongside faculty and other researchers to gain the critical perspectives, skills, and hands-on-experience that making things for real-world use requires. Introductory courses provide a foundation in the history of digital cultures and the evolving nature of digital humanities. Upper-level and graduate seminars foster advanced exploration in Digital Humanities, covering such areas as scholarly communication, open source cultures, and cultural heritage. Practicums place students on teams with faculty and staff to contribute to ongoing grant-funded research projects and advance new ones. Current research includes work in digital cultural heritage and public history; museum and library technology; design for game-based learning; academic entrepreneurship and innovation; and scholarly communication.

UConn’s Digital Humanities community of practice extends from its core within the Digital Media and Design Department to encompass collaborations with faculty and colleagues throughout, and beyond, the university. As this network of innovation expands, so do UConn’s contributions to international Digital Humanities.

2010. Digital Culture

Three Credits. Two 1.5-hour classroom sessions. Prerequisites: DMD 1000 Digital Foundation, and Instructors consent. This course examines the development and use of digital media and technology in different social and cultural contexts. 

3010W. Critical Perspectives on Digital Media

Three Credits. Two 1.5-hour classroom sessions.  For many of us, digital media are central to our work, play and social existence—so much so that it is easy to take for granted the many ways in which the digital touches our lives. This course invites us to think critically about how the digital media we use, create, and consume informs ideas about identity, social belonging, and, ultimately, what it means to be human. In addition to developing keener analytical skills, students will advance their ability to communicate effectively in writing.