Department Overview

Digital media is revolutionizing communications. In the areas of business, communications, digital art, entertainment, science, technology, and the humanities and social sciences; this leading-edge communications tool is demonstrating a remarkable capacity to convey information – no matter how intricate – effectively and powerfully.

Digital media has opened a dazzling array of previously unimagined communication, visualization, entertainment and social interaction possibilities. It has become vital for presenting complex ideas with simplicity, and for crafting highly original messages with exceptional impact.

 “A dynamic melding of digital art, humanities, science, technology, and business is driving how digital media is conceived, produced, delivered and consumed.

The form of the Digital Media and Design department stems from its commitment to four areas of education and research:

  • Digital Art & Entertainment: video/film, 2D/3D animation & visualization, web and mobile app design & development, interactive media and digital game design;
  • Business: digital marketing, branding, advertising, social media and entrepreneurship;
  • STEM: visualization and data analysis/representation;
  • Digital Humanities & Digital Social Sciences: integration of new technologies with research, teaching and outreach.

 

OUR VISION

Our program is dedicated to establishing, advancing and promoting programs of trans-disciplinary education and research in digital media and design. Our commitment to experiential learning in the classroom prepares our students to respond to real-world challenges that will distinguish them as thinkers, creators and innovators in the digital space.

Students working in our state-of-the-art facilities engage with leading-edge hardware and software systems under the guidance of faculty who are all experienced professionals and practitioners. Each area of program concentration fosters collaborations with extramural companies and business leaders to address creative, intellectual, technological and/or production challenges as part of our outcome driven commitment to education.

PEDAGOGICAL GOALS FOR THE DIGITAL MEDIA PROGRAM

     PERSONAL GOALS

  • Be collaborative and learn to work in a team
  • Learn to articulate & communicate intentions clearly and to reflect knowledge in actions

 

     SOCIAL GOALS

  • Discuss & share collectively
  • Commitment to a group work ethic

 

     IMAGINATION

  • Demonstrate intellectual curiosity in your work — experiment & test parameters
  • Develop & express visual and verbal communication skills

 

     RESEARCH

  • Articulate historical, social, & cultural influences — demonstrate cultural and social awareness
  • Conduct vigorous & relevant research

 

     METHODOLOGY

  • Work imaginatively
  • Apply original ideas – avoid mimicr

 

     MOTIVATION

  • Possess passion
  • Be ready to do what it takes
  • Be open to new ideas – challenge traditional assumptions
  • Ideate to innovate

 

STUDENT CODE OF CONDUCT

Admission to the University of Connecticut means acceptance into a new and special kind of community – an academic community. With acceptance comes a responsibility to uphold and build upon the values and the traditions that have served to define and to strengthen this community over time. New students are welcomed as partners in a fellowship of learning and personal growth. Membership in theUniversity of Connecticut academic community should be considered a privilege and an honor by those students who are invited to join. In support of your participation in the university community, we would like to share the Digital Media and Design Student Code of Conduct document with you:

Digital Media and Design Student Code of Conduct [PDF].pdf